By Scott Holden-James, Anthony Pryor
Read or Download Monsters of Luclin (Everyquest Role-Playing Game) PDF
Best nonfiction_4 books
"Economic integration that results in the convergence of earning and residing criteria is on the center of the ecu accession procedure. the idea is that exchange integration mixed with institutional harmonization will result in sustainable capital flows from eu Union member international locations to acceding nations .
- Impedances and Wakes in High Energy Particle Accelerators by Bruno W Zotter (1998-02-28)
- Surveillance of agricultural prices and trade: a handbook for the Dominican Republic, Volumes 23-267
- Many Faces Sandinista Democracy: Mis Lam#27 (Ohio RIS Latin America Series) by Katherine Hoyt (1997-07-31)
- AHA ACLS STROKE GUIDELINES 2010
Additional resources for Monsters of Luclin (Everyquest Role-Playing Game)
25 (–2 size, –2 Dex, +19 natural) +19/+36 Bite +26 melee; or bite +24 melee and slam +24 melee Bite 3d6+13 plus 3d6 acid; slam 1d8+9 15 ft. by 15 ft. (coiled)/15 ft. , burrow 20 ft. 19 (–1 size, –2 Dex, +12 natural) +10/+20 Bite +15 melee Bite 1d8+9 plus 2d4 acid 10 ft. by 10 ft. (coiled)/10 ft. , burrow 30 ft. 36 (–4 size, –2 Dex, +32 natural) +60/+83 Bite +67 melee; or bite +65 melee and slam +65 melee Bite 4d8+16 plus 4d6 acid; slam 2d8+11 and daze 25 ft. by 25 ft. (coiled)/20 ft. Acid, crush, improved grab, summon burrowers, swallow whole Blindsight, damage resistance 20/+4 and 9/–, regeneration 7, spell resistance 27, vermin traits Fort +45, Ref +30, Will +20 Str 32, Dex 6, Con 33, Int —, Wis 10, Cha 9 Hide +0 Blind-Fight, Cleave, Endurance, Great Cleave, Great Fortitude, Improved Initiative, Improved Resistance (fire), Improved Slam, Power Attack, Resistance (fire), Slam, Sunder Any underground Solitary (unique) 24 None Always neutral 61+ HD (Gargantuan) None Monsters of Luclin Rock Burrower Monsters of Luclin Description Combat Monsters of Luclin The Moon of Luclin is actually two worlds in one — the wild lands of the surface and the labyrinthine tunnels of the underground.
3 (–4 size, –3 Dex) +22/+47 Slam +31 melee Slam 4d6+19 20 ft. /15 ft. Constrict 4d6+19, engulf, improved grab Blindsight, damage reduction 40/+4 and 10/– , immunities, ooze, resistances, spell resistance 29 Saves: Fort +20, Ref +7, Will +5 Abilities: Str 36, Dex 4, Con 30, Int —, Wis 1, Cha 1 Skills: — Feats: — Climate/Terrain: Any Organization: Solitary Challenge Rating: 24 Treasure: Standard Alignment: Always neutral Advancement Range: 31–45 HD (Gargantuan); 46–60 HD (Colossal) Faction: Followers of Atenha’Ra Hit Dice: Initiative: Speed: AC: BAB/Grapple: Attacks: Damage: Face/Reach: Special Attacks: Special Qualities: Description These vast, amorphous black creatures were crafted by the Akheva from their own blood, infused with living shadow and the divine essence of the goddess Luclin.
By 5 ft. (coiled)/10 ft. 10 ft. by 10 ft. (coiled)/15 ft.